Old 03-12-2010, 08:39 PM   #1
|0|
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Post CS 1.6 Multi-Laser {Best working}


//The bind!
bind "mouse3" "+hash;wait;echoclick"

//The alias!
alias +hash "alias _special @hash;@hash"
alias -hash "alias _special"
alias @hash "special;wait;wait;+setlaser;wait;wait;wait;wait;+ setlaser"
alias echoclick "echo Planted the maximum ammount of mines that can be planted !"

//The Echo!
echo "Multilaser Loaded succesfully !"
echo "Now JUST press middle click and you will plant more mines !"
 
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Re: CS 1.6 Multi-Laser {Best working}
Old 03-25-2010, 04:56 AM   #2
fzdjimi
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Quote:
Originally Posted by |0| View Post
//The bind!
bind "mouse3" "+hash;wait;echoclick"

//The alias!
alias +hash "alias _special @hash;@hash"
alias -hash "alias _special"
alias @hash "special;wait;wait;+setlaser;wait;wait;wait;wait;+ setlaser"
alias echoclick "echo Planted the maximum ammount of mines that can be planted !"

//The Echo!
echo "Multilaser Loaded succesfully !"
echo "Now JUST press middle click and you will plant more mines !"
very old!
 
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Re: CS 1.6 Multi-Laser {Best working}
Old 03-25-2010, 05:18 AM   #3
fzdjimi
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//This script were: AK47, M4A1, AWP, rifle-shooting trajectory and restore the default
//Cyclic trajectory Script
//For CS1.6 and CS1.5
//From:----==China==----
//By fzdjimi
//alias
;alias d1 "developer 1"
;alias d0 "developer 0"
;alias Fzdjimi_trajectory1 "bind MOUSE1 +attack;rate 10000;ex_interp 0.02;cl_latency 0;cl_cmdbackup 2;cl_updaterate 100;cl_cmdrate 100"
;alias Fzdjimi_trajectory2 "bind MOUSE1 +attack;rate 10000;ex_interp 0.01;cl_updaterate 100;cl_cmdrate 100"
;alias Fzdjimi_trajectory3 "bind MOUSE1 +attack;rate 21000;ex_interp 0.05;cl_latency -39.033984;cl_cmdbackup 1;cl_updaterate 100;cl_cmdrate 100"
;alias Fzdjimi_trajectory4 "bind MOUSE1 +attack;rate 10002.2451;ex_interp 0.02;cl_updaterate 90;cl_cmdrate 90"
;alias Fzdjimi_trajectory5 "bind MOUSE1 +attack;rate 25000;ex_interp 0.1;cl_latency 0;cl_cmdbackup 2;cl_updaterate 101;cl_cmdrate 101"
;alias Fzdjimi_Nice "Fzdjimi_trajectory_Nice1"
;alias Fzdjimi_trajectory_Nice1 "Fzdjimi_trajectory1; alias Fzdjimi_Nice Fzdjimi_trajectory_Nice2;d1;motdfile lt.txt;motd_write [for ak47];motd;d0"
;alias Fzdjimi_trajectory_Nice2 "Fzdjimi_trajectory2; alias Fzdjimi_Nice Fzdjimi_trajectory_Nice3;d1;motdfile lt.txt;motd_write [for m4a1];motd;d0"
;alias Fzdjimi_trajectory_Nice3 "Fzdjimi_trajectory3; alias Fzdjimi_Nice Fzdjimi_trajectory_Nice4;d1;motdfile lt.txt;motd_write [for awp];motd;d0"
;alias Fzdjimi_trajectory_Nice4 "Fzdjimi_trajectory4; alias Fzdjimi_Nice Fzdjimi_trajectory_Nice5;d1;motdfile lt.txt;motd_write [rifle-shooting];motd;d0"
;alias Fzdjimi_trajectory_Nice5 "Fzdjimi_trajectory5; alias Fzdjimi_Nice Fzdjimi_trajectory_Nice1;d1;motdfile lt.txt;motd_write [default];motd;d0"
//Bind
bind 'key' Fzdjimi_Nice
//Put the above code into the X:\Counter-Strike\cstrike\userconfig.cfg
//Ii's very Nice!!

GoGoGo!!!!!!!!!
 
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